
His entrance, as the players in the camp see it
Bandit Warlord
The great bandit camps' boss: a mountain of muscle twice a man's size who falls from the sky like a meteor once the camp's 35 are dead, and who rises again as the Son of the Demon.
A shaved head, a black horseshoe moustache, a black iron cuirass with a bronze bear's head, wide purple shoulder plates edged with gold, and bare arms with fists bound in white cloth. He has no weapon. He stands about 4 blocks tall, twice a man's size.
His fall
- He is not in the world until a great bandit camp's whole garrison, its 30 bandits and 5 chiefs, is dead.
- Then the war drum beats three times and he falls from the sky, 70 blocks above the camp's square, wrapped in fire like a meteor. Nothing can hurt him while he falls and lands.
- The players in the camp watch it as a cinematic, unable to move or be hurt. His title shows at the end: Lord of the Mountain Bandits.
- Where he lands, the camp becomes a crater for good, 24 blocks around and 10 deep; everyone within 10 blocks is thrown back, without damage. Chests and barrels are never broken.
- He comes once per camp. If the server stops before he falls, he falls when a player comes back to the camp.
His attacks (all parryable)
The moves of the Mountain-Shattering Fist, at his size:
- Mountain-Crushing Punch ×1.0, up to 4 blocks, his most frequent: a heavy hit
- Earth Breaker ×1.3 within 5 blocks, and a shockwave of 5.5 blocks around him (×0.7) that throws everyone up (every 8 s)
- Bull Charge ×1.1 from 4 to 10 blocks: knocks down (every 10 s)
- Sky Breaker ×1.4 within 3.5 blocks: the target is thrown about 7 blocks up (every 12 s)
- From 5 to 14 blocks, his fist in the ground sends a fissure 14 blocks toward his foe, breaking the ground (×0.9, every 11 s)
- From 6 to 18 blocks, he leaps onto his foe and leaves a crater of 5 blocks, with a shockwave of 8 blocks (every 15 s)
The ground he breaks comes back after 15 s, like the art's. Below half his health, once, he roars and moves 25 % faster.
He does not die: he transforms
- The blow that should kill him starts his transformation instead: a cinematic of about 36 seconds for every player within 64 blocks. Nobody can move or be hurt while it plays, him included, and his bar disappears.
- On his knees, he strikes the ground, then his own head; his heart stops and beats again in gold; he screams, his skin tears and his armour bursts; in a flash of light he becomes the Son of the Demon, a golden colossus who roars and beats his chest.
- Meanwhile a meteor is built in the sky over the camp, its fighting floor about 250 blocks up. The colossus carries you there in his fist and throws you onto it; he lands in the middle, his title shows over his boss bar, and the fight goes on up there.
- His loot, his experience and his Qi rewards now go to the Son of the Demon.
A purple boss bar shows his health. He never despawns. Also: spawn egg, or /summon murimblock:bandit_warlord (no crater then). Beaten, he still transforms, and the meteor rises over the place where he stands.