Travellers
Peddlers, pilgrims and merchants on the roads of the Alliance's lands, with a pack mule or a donkey, trading in strings of cash.
Named villagers wandering the roads, so the world is never empty: the Wandering Peddler (toolsmith), the Pilgrim (cleric), the Tea Merchant (farmer), the Cloth Merchant (shepherd), the Wandering Herbalist (cleric) and the Travelling Scribe (librarian).
- One traveller, or one time in three two together, with a mule or a donkey carrying a chest, on the lead.
- They come 24 to 48 blocks from a player with no traveller within 96 blocks, now and then (a chance every 30 seconds), in the Alliance's lands: every Murim biome but the Cult's desert.
- Right-click to trade: vanilla wares, paid in strings of cash instead of emeralds, one string for each emerald.
- They never stay: once no player is within 128 blocks, they and their beast go on their way.
The villagers of the Alliance Outpost, the Lotus Moon Garden and the Jade River Stilt Village trade in strings of cash the same way.