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Minecraft 1.21.1 · NeoForge · Epic Fight

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BoardMobsSon of the Demon
The Warlord's armour bursts

The Warlord's armour bursts

Son of the Demon

MobBoss

The Bandit Warlord's second phase: a golden colossus some seven blocks tall, fought on a meteor in the sky with the fire of the sun. He always drops the Majin Fist Scroll.

When the Bandit Warlord takes the blow that should kill him, he transforms in a cinematic of about 36 seconds: his skin tears, his armour bursts, and he becomes a colossus of golden Qi on his own legs, some seven blocks tall, with a golden aura burning round him.

The meteor in the sky

  • The fight goes on on a meteor built in the sky over the bandit camp: a bowl about 100 blocks across, its floor about 250 blocks up. The players within 64 blocks of him are carried there by the cinematic.
  • A yellow boss bar shows his health, titled Son of the Demon.
  • Anyone who falls off the meteor is brought back onto its floor, near the rim, losing 6 health. He is brought back too.
  • When he dies, his loot falls on the floor; 5 seconds later the meteor rumbles, at 8 seconds everyone and the loot are set down gently in the camp's crater, and the meteor crumbles away.

His art: the Majin Fist (all parryable)

  • Sunfire Fist, up to 6 blocks: his straight right; flames burst in front of him (×0.35, sets on fire 3 s).
  • Pride Flare, from 5 to 18 blocks: his palm lights up, then a wave of fire runs along the ground about 20 blocks ahead, 4.5 wide (×0.5, sets on fire 4 s). Every 9 s.
  • Cruel Sun, from 9 to 34 blocks: a small sun grows over his raised palm and he throws it at his foe: an explosion 5.5 blocks wide, a crater, fire (×1.3). Every 14 s.
  • Noon Judgment, below 75 % health: he points at the sky, golden circles appear under every player and round him, and a second later pillars of light come down (×0.8): step out of your circle. Every 20 s.
  • Midday Meteor, below 60 % health, from 8 to 24 blocks: he leaps very high, a ring of fire closes where he will land; the landing (×0.9) leaves a crater, then a ring of fire runs out along the ground (×0.6): jump over it. Every 16 s.
  • The One, once, at 35 % health: he rises, untouchable for 3 s, a great sun is born above him, the sky turns gold and THE ONE shows on screen. For about 28 s he is 30 % faster and 20 % stronger, and his heat doubles. Then he brings the great sun down on the middle of the arena: 18 blocks around, ×1.6. A golden circle warns you 4 s before: run to the rim, or parry.

His heat and his rise

  • Whoever stays within 5 blocks of him burns for 1 damage a second (8 blocks and 2 damage during The One).
  • His strength grows by 4 % every 30 seconds of fighting, up to 20 %.

Never in one blow

  • One of his blows takes at most 35 % of a player's full health, and all his blows within 3 seconds at most 60 %; past that, his blows do nothing until the 3 seconds have passed. Armour then takes its share of what is left.
  • His heat is not counted.

Loot

He never despawns and does not burn. Also: Son of the Demon Spawn Egg, or /summon murimblock:son_of_the_demon; he then fights at once, with no meteor.

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