Guardian of the Scarlet Threshold
A Blood Sect colossus about four blocks tall that fights with the Sanguine Art's crystals, sword and blood temple.
A giant of the Blood Sect, about four blocks tall. It hunts players and anyone who strikes it, but never the Blood Ninjas or Blood Soldiers, nor another guardian. A red boss bar with its name shows to every player near it.
Its arts (the Sanguine Art's)
- Blood Crystal: a crystal charged in its hand, then thrown. Every 8 s.
- Scarlet Tear: a blood sword drawn, two cuts, then the sword thrown. Every 12 s.
- Blood Crystal Form, once, below 60 % health: for 30 s it takes 30 % less damage, and crystals grow on its back as its blows land, ten at most.
- Crystal Barrage, in the form: its back crystals fly at you one after the other. Every 8 s.
- Blood Iceberg, once, below 35 % health: the blood temple rises round it, only where there is room above.
A blow that staggers it breaks off what it was casting. Left alone 10 seconds, it ends the fight, its form and temple, without healing.
Spawn egg only for now (Scarlet Guardian Spawn Egg, or /summon murimblock:scarlet_guardian): it does not appear in the world and drops nothing.