
The leitai and its seals, in the game
Alliance Arena
A leitai of the Alliance in a walled court: the Captain of the Peak Guard waits on it. Centre and frontiers.
A leitai (擂台), the combat stage of the Murim novels: a raised square stage where challenges are settled in front of everyone. The Alliance tests its disciples there and takes strangers' challenges. The Captain of the Peak Guard waits in the middle.
Where
In any Murim biome, but only in the centre of the map or near a frontier between regions. Uncommon, like a pillager outpost. Find one with /locate structure murimblock:alliance_arena, or the Alliance Arena Pendant.
Inside
- A walled court of 73 × 73 blocks; the leitai, 27 × 27, its stage 3 blocks above the court, with four gold summoning seals
- Two stands with galleries; the judges' pavilion with the captain's seat, banners and two great bells
- Two troops' halls, banner masts, braziers, war drums, weapon racks; a gate with an arch on the road
Who is there
- The Captain of the Peak Guard on the leitai: the only place he appears
- Two spear guards at the gate, two sword disciples in the stands' galleries
- The Alliance Merchant inside the gate
Loot
Three chests (one in each troops' hall, one in the judges' pavilion), 3 to 6 lots each: silver taels, iron, gold, food, arrows, emeralds, sometimes a diamond; one time in three a Qi Gathering Pill; 15 % an Alliance weapon; 12 % the Long Fist Scroll; 15 % the Crescent Moon Halberd Scroll and 7.5 % the Crescent Moon Halberd. The pavilion also keeps the sites' cache.